My friend Tim brought me this lovely model from Nocturna Models, and I do love their large scale stuff, good shout on what to buy the guy that wants nothing Tim :D
Remind you of anyone......
:D
I am however not doing him in the same colours I am opting for Knight Templar heraldry, I just really fancy tackling white across an entire miniature and make it look suitably interesting. What's life without a bit of a challenge?
I had a massive migrane last night so could not progress any work painting wise on the titan base orks as i couldnt focus on small details so I made a start on sculpting the base of this.
I have gone for something fairly simple and sort of boring but will re-enforce the theme of a crusader
Castle wall and a section of a portculis, I intend to put a bail of straw behind him to the left but will probably use real dried grass for that towards the end of the project. Stone work will be slightly darker to frame the white of the knight and the ground will be sand which should work well as the boots will be a dark leather and contrast well against that.
Machinations Of A Paint Fueled Lunatic As He Navigates The Seven Levels Of Hell
Thursday, 31 July 2014
Tuesday, 29 July 2014
Danol's Retribution - Reaver-Class Titan of the Legio Invigilata
Had a painting meet on Saturday and after a catelog of errors on the orks i intended to work on before before and during the meet I ended up stripping them, but I did speak to my friend Peter Bell about ways to alter it and came to the conculsion that the problems lay in firstly not starting with the midtone, secondly the paint I was using and thirdly i didnt have my wet pallet on such a warm day the paint was drying too quickly
So after two strippings i started again airbrushing on a coat of Turf Green as the midtone and then working from there, adding yellow and white to the green for highlights and then red and black to the green for the shade
result was thus
So after two strippings i started again airbrushing on a coat of Turf Green as the midtone and then working from there, adding yellow and white to the green for highlights and then red and black to the green for the shade
result was thus
Bogrot Gitsmasher
Gornut Spleensmasha
Tuesday, 22 July 2014
Danol's Retribution - Reaver-Class Titan of the Legio Invigilata
So another trip to Nottingham came and went and much fun was had and mucho tired I was left.
The Reaver broke his duck, although it died in turn 4 in the Apoc game vs the White Dwarf guys it took down plenty of points worth of enemy. and soaked up mucho firepower from the enemy leaving our other forces fairly unopposed.
In conclusion well worth the points and well worth the money spent on it as now the enjoyment is nearly over on the painting side the gaming side of it is just beginning.
So the big question for me was it worth £571..........damn right, 3 months of painting joy and infinate hours of gaming joy to come and once the banners and base are finished it should be worth a pretty penny.
Anyway there hs not been much in the way of work on the base because of the prepping for the trip and the actual trip. I did get some work done on Brother Ruprecht on Sunday though.
Gone with NMM black working on principles learnt from Tommie Soule at his NMM workshop. I think that works much better than simple three stage edge highlighting which was how I used to paint my Black Templars 3 or so years ago, the progression in my painting ability when I compare what I was doing only a relatively short time ago sometimes astounds me, but at the same time I am an advocate of anyone being able to replicate it with time and a little effort.
The Reaver broke his duck, although it died in turn 4 in the Apoc game vs the White Dwarf guys it took down plenty of points worth of enemy. and soaked up mucho firepower from the enemy leaving our other forces fairly unopposed.
In conclusion well worth the points and well worth the money spent on it as now the enjoyment is nearly over on the painting side the gaming side of it is just beginning.
So the big question for me was it worth £571..........damn right, 3 months of painting joy and infinate hours of gaming joy to come and once the banners and base are finished it should be worth a pretty penny.
Anyway there hs not been much in the way of work on the base because of the prepping for the trip and the actual trip. I did get some work done on Brother Ruprecht on Sunday though.
Gone with NMM black working on principles learnt from Tommie Soule at his NMM workshop. I think that works much better than simple three stage edge highlighting which was how I used to paint my Black Templars 3 or so years ago, the progression in my painting ability when I compare what I was doing only a relatively short time ago sometimes astounds me, but at the same time I am an advocate of anyone being able to replicate it with time and a little effort.
Sunday, 13 July 2014
Danol's Retribution - Reaver-Class Titan of the Legio Invigilata
Reaver is pretty much done, just a few bits of oil to do the varnishing and then the banners and it is finished.
Sadly I have no light box big enough to take decent photos.
Rather happy with the result from the oil wash and then buffing really made the armour plates much more interesting without much effort.
Started on the components for the base today also.
WIP on Black Templar Brother Ruprecht
Has been a while since I painting something as small and 28mm-ish, nice change :D
Sadly I have no light box big enough to take decent photos.
Rather happy with the result from the oil wash and then buffing really made the armour plates much more interesting without much effort.
Started on the components for the base today also.
WIP on Black Templar Brother Ruprecht
Has been a while since I painting something as small and 28mm-ish, nice change :D
Tuesday, 1 July 2014
Danol's Retribution - Reaver-Class Titan of the Legio Invigilata
Da Boyz Asembulz
Countless cuts on my thumb later and we have some combatants on the reaver base
Here we have the heavy flamer team flaming the doorway, one ork taking the full flame and roasting and the other (one leaping out the door) will have his ass on fire hence why he is holding it, I thought this was a nice comic relief to what is otherwise rather brutal imagery
These are the boyz rampaging up the road, the nob at the back directing the boyz to where the fire is coming from. The two that look like they are stumbling are the two that are/have been shot by the heavy bolter. This was sort of inspired by the Dawn of War opening movie, fast forward to 0:44 mins and you will hopefully see what i see.
Was important to get all the lines here perfectly in sync, heavy bolter pointing at the 2 ork being shot, nob pointing at the heavy bolter and all the orks that are aiming guns at it, any slight misalignment and everything looks wrong, I think I managed it, however will have to wait until everything is painted.
This is the view from the heavy bolter end of the street. There was also the inclusion of a random veteren with a shotgun behind the pillar ready to give any orks some buckshot lovin.....I love my bitz box, it is a veritable treasure trove of bits I forgot I had.
And the heavy bolter team, was a pain in the ass trying to get that lying correctly so in the end iI took the view of bugger this and put a sheet of corregated plasticard as a "bed" for it....problem solved, had i thought of that at the outset would have saved myself 1/2 hour or more. But what is that.....is it an ork with a stick bomb.....oh noes! Although it seems a rather one sided narrative with orks getting boned left, right and centre I have added a little detail like that to give the impression that things could go very very wrong very fast
I also decided to add in another nob made from the new flash gitz make so much nicer nobs than actual nobs
I now am waiting for some kneeling ork legs from Kromlech so i can add in a couple of shooter boys so give a little more weight to the ork mob. But whilst I wait I think I will actually start to paint the ground work.
Be well
Countless cuts on my thumb later and we have some combatants on the reaver base
Here we have the heavy flamer team flaming the doorway, one ork taking the full flame and roasting and the other (one leaping out the door) will have his ass on fire hence why he is holding it, I thought this was a nice comic relief to what is otherwise rather brutal imagery
These are the boyz rampaging up the road, the nob at the back directing the boyz to where the fire is coming from. The two that look like they are stumbling are the two that are/have been shot by the heavy bolter. This was sort of inspired by the Dawn of War opening movie, fast forward to 0:44 mins and you will hopefully see what i see.
Was important to get all the lines here perfectly in sync, heavy bolter pointing at the 2 ork being shot, nob pointing at the heavy bolter and all the orks that are aiming guns at it, any slight misalignment and everything looks wrong, I think I managed it, however will have to wait until everything is painted.
This is the view from the heavy bolter end of the street. There was also the inclusion of a random veteren with a shotgun behind the pillar ready to give any orks some buckshot lovin.....I love my bitz box, it is a veritable treasure trove of bits I forgot I had.
And the heavy bolter team, was a pain in the ass trying to get that lying correctly so in the end iI took the view of bugger this and put a sheet of corregated plasticard as a "bed" for it....problem solved, had i thought of that at the outset would have saved myself 1/2 hour or more. But what is that.....is it an ork with a stick bomb.....oh noes! Although it seems a rather one sided narrative with orks getting boned left, right and centre I have added a little detail like that to give the impression that things could go very very wrong very fast
I also decided to add in another nob made from the new flash gitz make so much nicer nobs than actual nobs
I now am waiting for some kneeling ork legs from Kromlech so i can add in a couple of shooter boys so give a little more weight to the ork mob. But whilst I wait I think I will actually start to paint the ground work.
Be well
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